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Your version: ... Latest version: 5.3.45 (updated 05 Jun)5.3.45 (05 JUN 2023)
This started as a collection of smaller updates and ended up snowballing into the biggest update since the release of the v5 model. I also took this opportunity to request and incorporate user feedback. Unlike previous versions, I also decided to incorporate user feedback earlier on and such I released a preview version to a handful of people will to try it.
New features:
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Outfits colors selector - change the color of the various outfit items by choosing from a list of presets (preview)
Background: I wanted the option to change the color of the outfit items. At the same time I wanted to have some control over those colors to avoid the result being a visual clusterfuck. A dropdown seemed like a good solution but I was not able to get custom icons to consistently work so I couldn’t define the colors. As luck would have it, Blender comes with a nice selection of icons, including some colored ones, so they were a decent workaround, despite the fact that they were quite limited in terms of colors. I released that as part of the preview version of the new model. I got feedback from @GRVTY3D that some of the colors were too vibrant and that more variations (maybe more pastel colors) would be welcomed. I knew he was right as I felt the exact same way so this was the metaphorical kick in the butt that I needed to scrap the whole approach and go back to the drawing board. Since dropdowns didn’t seem to be the solution I was pretty much out of ideas, but luckily I had been playing with image selectors recently and that ended up being the absolute perfect solution, as they work very similar to a dropdown but provide way more control.
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Outfits combos selector - easily switch between 20+ outfit combinations. (preview)
Background: in retrospect this should have been an obvious one, but in practice it took way too long to get here. One of the main benefits of the Pharah model has always been that you could combine various outfit items (tops, bottoms, shoes, etc) to come up with interesting combos. The problem was that most people were not aware or simply didn’t bother with it. I wanted to let the users know about the possibilities that come with this model so my plan was to just add a button in the UI, linking to the website and showing all the cool combos that could be achieved. Thankfully, I resisted my reflex and I realized that I should just skip the middleman and add this directly in the model. The end result is something that is super easy to use yet powerful, which also plays nicely with the newly introduced color options. I expect more combos to be added in the near future.
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New outfit items - pantyhose (with 6 variations), knee-high boots, bunnysuit outfit, gym shirt, sweater, office shirt, a new sports bra, lingerie top, 3 headwear pieces (sports, dominatrix and lieutenant caps), new chokers and earrings
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New hairdos and selector - 7 new hairdos and an easy to use selector (preview)
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Material variations - some of the outfits come with material variations as well, such as latex (provied by CableNsfw) or the nylon for the thigh-high stockings.
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Bones for lewds - added bones to control the vagina and butt (preview)
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Misc - piercings, a skin tone slider
Updates:
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New poses - more facial expressions and poses added to the Asset browser, with over 700 items in total
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Improved face texture - removed some of the sharpness noticeable on her nose and redid that part of the textures (thanks to @blankpins)
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Improved UI - to make things more organized and the UIlayout more compact
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Baked the MHX rig - the MHX addon is no longer needed to use the model (although it still allows for customizing the rig options such as FK/IK switch)
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Simplified body morphs - removed some of the bodymorphs that were rarely used or made little difference; removed the various muscles morphs and added fewer muscle morphs covering arms, legs, torso and back (which is new). Added some new breasts morphs as well. Overall the number of morphs was reduced by 70
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Buttons to disable items for improved performance - hide the hair, outfit or pJCM bodymorphs with a single click, for extra performance (especially useful when animating)
Fixes and improvements:
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Fixed knees / elbows posing issue (more details)
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Fixed problem with sculpting having a 2 second delay - this was caused by a duplicate of the body mesh, used for the alternative Bodysuit outfit (which was removed in this update)
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Improved performance by removing the DAZ teeth mask - masks still seem to cause performance issues in Blender so I removed the mask and used a morph instead to hide the teeth
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Eliminated the random freezing that would happen from time to time when posing, by baking the MHX rig
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Increased pelvis bone rotation limit - this is useful in some animations (thanks to @ITAlessio27)
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Lots of other smaller fixes
Thanks to:
- @NORN3D - for helping debug the freezing issues
- Thomas Larsson - for the Diffeo and MHX addons which made this model possible, and also for the fix for the freezing issues
- All the v5.3 preview version testers: @Kaylzara, @GRVTY3D, @blankpins, @AsderArt, TheRenderGuy, MoonRoomOom SOL, TRIOODI, YinaMer, ShadowBoxer3D, @Hype3D
- CableNsfw - for the lates shader
- crute and the smutbase discord
5.2.2 (08 JAN 2023)
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Fixed eyebrows floating a bit above the face for some poses (reported by@blankpins)
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Fixed tanlines UI breaking after going out of bounds (reported by Klopparberg)
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Added “Angela’s Property” tattoo as another body option (requested by Klopparberg)
5.2.1 (07 JAN 2023)
Updates:
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Added Overwatch 2 skin - This includes the default armor, new hairdo and teeth. The armor comes with two additional color variations. (preview)
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Added zero-suit - This complements the armor well but works as a standalone item or combined with other outfits. It comes in 3 material variations and includes torn options, for lewd. (preview)
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Improved poses library - I re-did the thumbnails for all the poses to color code them and group them visually. I also added a bunch of new poses, including better facial poses. (preview)
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Changed the knee-high boots - the older ones didn’t work so well with some of the outfits, so I ported the boots from the v4 model as a replacement (preview)
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Redid the face options - I added the variations as overlays instead of separate textures. Redid all the options and added some new ones such as smudged lipstick. (preview)
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Added color variations - the sports lingerie now comes with Blacked/Bleached options as well. The bodysuits also have color variations so that they fit better with the armor
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Changed diffuse textures from JPG tp PNG and adjusted the face ones (suggested by @blankpins)
Fixes:
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Fixed some busted vertices for the pregnant shapekey (reported by imh0ll0w)
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It’s now possible to use just the bottom tanlines (reported by Klopparberg)
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Fixed issues with some materials not looking properly (reported by @GRVTY3D)
5.1.35 (04 AUG 2022)
Updates:
This update aims to improve the default hairdo (both the mesh one and particle based version).
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Re-did the default hairdo. In the old one the hair cards always had a visible hard edge so I used some different textures and re-did the UV map to add some transparency to the edges. I also changed the braids from the hair accessories so they look like actual braids with proper geometry. (before | after)
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Re-did the particles based hairdo. Although the original particles based hair from @Brownie-Ari looked amazing, it was slightly off from the original mesh model so I kept the hair accessories that Brownie-Ari made but redid the hair from scratch to get it closer to the in-game model. (before | after)
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Added posing options for the particles based hair. There are now 4 shapekeys to control the posing for the particles based hair, which should make it more usable in various poses or animations.
Fixes:
- Set the in-game teeth as default - I accidentally set the DAZ ones as the default in the past update, which is the wrong choice
5.1.33 (31 JUL 2022)
Updates:
- Added poses library with a collection of poses for the body and hands plus facial expression, based on the Blender 3.0’s asset browser (preview)
- Added backpack and gun holsters (preview)
- Changed the sports top to a nicer looking version with more color variations (preview)
- Changed the combat shorts to a more slim version (preview)
- Added socks (preview)
- Added earrings (preview)
- Added a new bush (preview)
- Added handgun and rocket launcher (preview)
- Added colored nails as an option
Fixes:
5.1.28 (12 JUN 2022)
5.1.27 (04 JUN 2022)
- Added the in-game teeth as the default option
- Added outfits importing guide
5.1.26 (01 JUN 2022)
- Fixed some hairdos and outfits not following the rig (thanks to @blankpins)
5.1.25 (01 JUN 2022)
Updates:
- Added sports hoodie
- Added sports thigh highs
- Replaced knee-high boots with less boring looking ones
- Added sandals
- Added strap-on sandals
- Added UI controls to toggle rig layers and check for the presence of the MHX addon (needed for FK controls)
Fixes:
- Changed the default nodes in the compositor (rendering will no longer show a “white image”)
- Fixed body options not having the anubis tattoo (thanks to @ShadowBoxer3D)
- Fixed some hairdos' vertices not following the rig (thanks to @blankpins
- Fixed tongue material being too dark
5.1.23 (29 MAY 2022)
Released the v5.1 version based on Diffeomorphic.
What’s new compared to the previous v5.0 Pharah model (which used the Daz to Blender bridge)
- added MHX rig - now you can finally pose the shoulders properly :)
- improved face geometry and materials
- added lots of new outfits
- added an improved UI to customize the model
- added face and body options
- added particle based pubes
- added genitalia controls
- added version checker (click a button in the UI to check if a new version was released)